FIELD NOTE 01 / SEALED AUCTIONS
WHAT IS IT
REALLY WORTH?
Seven strange lots. Two hidden rivals. You get a price range, a rumor, and one call to make. Bid, reveal, learn, repeat.
STEP ONTO THE FLOOR ↗LOT
SPARK CELLS
One lot on the table. Its true resale price stays sealed until you make your call.
Useful. Not certain.
Optional intel. You can buy each clue once per run; the cost comes out of your credits immediately.
Make the call.
Fictional credits only. No wallet or real-money prize.
Win two lots from the same category to bank a bonus at the end.
YOU WON THE LOT.
FLOOR SHAKER
Every call leaves a mark.
THE TAPE IS BLANK. PLACE YOUR FIRST BID.
OUTSIDE THE GAME.
Fake credits.
Real decisions.
Start with 100 credits. A winning bid pays its amount and instantly resells the lot at its hidden value. Lose or pass and you spend nothing. One value scan costs 6 credits; one rival tell costs 8. Matched pairs of winning categories pay a 12-credit bonus at the finish.
The seven-lot daily floor is the same for everyone on the UTC date; Open gives a fresh seven-lot floor, Aftershock ten harder lots. You can replay and improve your line. No wallet, on-chain payout, token reward, cash prize, or global leaderboard is implied. A future reward system would need separate anti-cheat and rules.